Thursday, November 21, 2024

World’s First “True” Dynamic Holographic Display Chips

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The first 3D holographic display for XR devices features small pixels and integrates with AI for a natural, immersive experience.

Chips

Swave Photonics, a company specializing in holographic display technology, has announced the development of the first 3D holographic display designed for compact extended reality (XR) devices such as smart glasses. The Holographic eXtended Reality (HXR) technology features the world’s smallest pixel at less than 300 nm in pixel pitch, which can manipulate light to produce detailed images. This chip-based technology aims to enhance AI-powered spatial computing, providing a user experience where digital elements interact with the real world.

The chipset offers high-performance displays without the bulk of traditional headsets or noticeable glasses. The first application of HXR technology will be in affordable, lightweight AR smart glasses with extended battery life. Swave’s use of Phase Change Material (PCM) on standard CMOS semiconductor processes enables true 3D holography up to 64 gigapixels, creating realistic images that accurately represent depth for an immersive viewing experience. The chipset meets all major AR specifications—size, weight, field of view, and brightness.

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The company claims that the holographic display chips use proprietary technology to shape lightwaves into detailed 3D images, achieving genuine holography through light diffraction and interference. This approach allows for natural image processing by the human brain without using conventional aids like waveguides or varifocal lenses and avoids the discomfort associated with stereoscopic images.

The HXR chip, designed for digital holography and AI-driven spatial computing, supports compact wearable XR devices and is compatible with prescription lenses. The chip and XR hardware integrate seamlessly with AI-powered image recognition and navigation services.

“Today’s spatial computing experiences isolate the user and create mostly digital or unrealistic experiences, let alone an uncomfortable fit or look,” said Swave CEO Mike Noonen. “Swave focuses on reality-first XR where the user sees, for example, 90% reality and 10% augmented images. And by using such a small chipset that delivers a high-performance display, our technology obviates the need for bulky headsets or overly conspicuous glasses.”

For more information, click here.

Nidhi Agarwal
Nidhi Agarwal
Nidhi Agarwal is a journalist at EFY. She is an Electronics and Communication Engineer with over five years of academic experience. Her expertise lies in working with development boards and IoT cloud. She enjoys writing as it enables her to share her knowledge and insights related to electronics, with like-minded techies.

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